Score estimating
After entering the score estimating mode, 
			the program will estimate the territory for both sides and show the 
			results on the status bar, they are the estimated area size + 
			captured stones + komi (for white). The enclosed points where can 
			not form final territory or need to be filled with stones are shown as
			red. The public areas are not marked by 
			any color. You can still play stones to make the estimating more 
			accurate, right click on the board to change stone color to be 
			played. For some reasons, stones may not always be judged correctly, 
			if we need to change the life or death status of the stones, click on them, 
			but before we do this, please make sure that they are fully enclosed 
			by opposite stones or territory. Under 
			score estimating 
			mode the game will not be changed if you play stones on the board, when quit estimating mode, 
			the game will be resumed. Use toolbar button  to enter or quit the score estimating mode. Let's see an example as 
			following:
 
			to enter or quit the score estimating mode. Let's see an example as 
			following:
			
				
					|  |  | 
				
					| Board status before score 
					estimating | Board status after  button is pressed | 
			
			As shown in the figures above, the stones marked by triangles are not 
			correctly judged. In the upper left corner, the white stones are 
			marked as dead, but actually, they kill the 5 black stones with 
			double-ko, so, we need change their status. First, click on the white 
			stones to stop marking them as dead, then click the 5 black stones 
			to mark them as dead. In the upper right corner, three white stones 
			are not marked as dead, even they have actually been captured. But before 
			we click on them to change their status, we need play a black stone 
			at T14 to separate them from other white stones, otherwise, all 
			white stones in upper right corner will be marked as dead. In the 
			lower left corner, the marked white stones are captured, 5 black 
			stones win the capture-race by "one eye kills no eye". The white 
			stones are not fully enclosed by black stones, however, H1 is marked 
			as black territory, so we don't need to play a black stone at G1 or 
			H1 before clicking on the white stones. Following figure is the 
			board status after correction, please note the red points where can 
			not form final territory.
			
			Scoring mode
After entering the scoring mode, 
			the program will count the territory for both sides and show the 
			results on the status bar, they are the enclosed area size + 
			captured stones + komi (for black). The public areas are shown as
			red. The area will be regarded as 
			public if it is not fully enclosed, you can still play stones to 
			enclose it, right click on the board to change stone color to be 
			played. After the area is fully enclosed, click on the captured 
			stones inside to mark them as dead. Likes score estimating mode, 
			under scoring mode the game will not be changed. When quit the 
			scoring mode, the game will be resumed. The major difference between 
			estimating and scoring modes is, under scoring mode, we need 
			click on the stones to mark them as dead, while in estimating mode, 
			most dead stones are recognized by the program. Usually, estimating 
			mode is much more useful than scoring mode.
Trial mode
After entering the trial mode, you can move as you will without 
			changing the game. When you quit the trial mode, the game will be 
			resumed to the state before entering trial mode. Use toolbar 
			button  to enter or quit the trial mode. XuanXuanGo opens a game in 
			read-only mode by default, under read-only mode, if you make a new move, 
			the game enters trial mode automatically. when you step back to the 
			game's original moves, the game quits trial mode automatically. You 
			can also quit the trial mode by pressing ESC, to quickly return to 
			the game's original status.
 
			to enter or quit the trial mode. XuanXuanGo opens a game in 
			read-only mode by default, under read-only mode, if you make a new move, 
			the game enters trial mode automatically. when you step back to the 
			game's original moves, the game quits trial mode automatically. You 
			can also quit the trial mode by pressing ESC, to quickly return to 
			the game's original status.Sometimes, you might want to do score 
			estimating for board status in other Go program, or analyze 
			life-and-death problem in it, but how to get the board status? 
			please go to next chapter.